A Review of Cowboy Bebop: The Movie

How do you follow up a classic? Better question, how do you follow up a classic that concluded so perfectly as to deter any attempt at a continuation? You can try to advance the narrative beyond the conclusion but the result may be so different as to not attract the same audience or so similar it gets called derivative. For instance, Studio Sunrise’s Cowboy Bebop has received no shortage of praise, but what about the film from 2001?

Cowboy Bebop: Knocking on Heaven’s Door, was not a continuation of Bebop. It featured the same characters doing what they do best for two hours, but never feeling like a cheap cash in, but rather just… Bebop. A lesser studio may not have pulled it off, but this was no ordinary studio. As it turns out, it wasn’t even Studio Sunrise, but Studio Bones. Only fitting as its three founders were former members of Sunrise. So, how was the follow up to one of the most legendary anime when given the Bones treatment?
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A Review of Megalo Box

There is something indicative of Megalo Box’s lasting impact on me when it took so long to get around to writing this review. I could understandably blame it all on my own shotty schedule prior to committing to my current release schedule, but maybe the writer’s block that occurred every time I tried to put my thoughts into words spells something more interesting.

It makes me wonder if the show was truly the classic in the making that I praised it for being. However, to imply that Megalo Box was not a good show through and through would be a gross misinterpretation. I may not praise it as a classic, but I’ll be damned if I call it anything but a good time.
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