A Review of Given

Early in 2014, when I was just getting into anime, I decided to watch Free! Iwatobi Swim Club, the now-famous sports anime by Kyoto Animation. Being in the closet at the time, I went into it with the kind of ironic half-interest that wouldn’t tip off my friends that I was hella gay (which didn’t work anyway).

To put it bluntly, Free helped me come out of the closet. Granted, the characters never canonically became boyfriends or stated they were gay in the show. Regardless, the characters were all content in their masculinity and displayed a level of intimacy and emotional expressiveness that was really meaningful to me. I will always have a soft spot for that series. I talked more about this in my tribute to Kyoto Animation that you can read here.

Ever since then I’ve had a love/hate relationship with the Boys Love/ Yaoi genre of manga and anime. There are great stories that have been told, especially recently. Yuri on Ice hit the mainstream with gayness like a nuke and we’re still waiting for that fucking film. Sarazanmai went even harder, though I can’t say it was too memorable. The romance in No. 6 was the saving grace when the rest of it was a rushed mess. Finally, dated as it was, Banana Fish was the action drama infused with gay romance I always wanted and I should really finish it.

For every decent to great gay show that has seeped through the cracks, a lot of yaoi shows have turned me quite cynical towards the genre. The trash-tier of yaoi can be downright infuriating. Shit like Junjou Romantica and Love Stage too often treat non-consensual sex as the starting point to a relationship. There are a lot of really unhealthy tropes that have made it hard to get into anime with gay romances.

There is a lot of garbage out there, but recently, anime with gay characters are being produced more and more. Hell, half of the good examples I mentioned before came out in the last couple of years. And today I want to talk about a show that broke through a lot of that cynicism for me and left me a lot more hopeful for future stories like this.

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The Big O is a Big Hit

After writing for the cult classic, Serial Experiments Lain, Chiaki J. Konaka took to scripting The Big O, a 26-episode mecha series for the premier studio of mecha anime, Sunrise. However, given Konaka’s now-revered talent of writing bizarre, psychological dramas, this show was anything but ordinary.

Over the years I have come to know it as a stylistic blend of art deco film noir and sci-fi mecha. It took clear inspiration from Batman: The Animated Series, with the original concept by Keiichi Sato likening the setting to Gotham. After the original 13 episodes, however, the show was canceled, or, more accurately, it was given a shortened season by producers.

And then it aired on Toonami in 2001.

The international reception alone pushed Cartoon Network to co-produce The Big O‘s final 13 episodes. The demands of western producers were limited. Sunrise was still animating it and Konaka was still writing with seemingly as little restraint as possible, so long as he added more action and was more forthcoming with the mystery plot.

This is yet another cult classic I have been meaning to watch for a while, considering it seems to be right up my alley. Whether it be allusions to film, or it’s stylistic similarities to my childhood obsession Batman, this review was bound to happen. And yet, I can’t honestly say I was prepared for what I was in for.

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Gunbuster & Diebuster – Classics Transcending Generations

It’s funny to think that the very first work by Hideaki Anno I ever saw was Top wo Nerae! Gunbuster, or, Aim For the Top! Gunbuster and not Evangelion, what he is better known for. It’s even more surprising that I hadn’t even watched Eva fully until this past summer when it released on Netflix.

Gunbuster was Hideaki Anno’s directorial debut. A high-concept super-robot show that in many ways was the breeding ground for concepts and character dynamics that would later be fleshed out more in Evangelion. It’s looked back on as a classic of the ’80s.

16 years later, Kazuya Tsurumaki, the director famous for FLCL, made a sequel to Gunbuster, titled Top wo Nerae 2! Diebuster, which was different and I mean, very different. However, it was just as good as – if not arguably better than – its predecessor.

Unfortunately, its hard to find a physical copy of either that has both shows, each one six episodes long. For the longest time I wondered when either show would be released in their complete glory. After seeing a photo on twitter of someone’s Blu-ray collection, I realized they already both already had. The same Gainax 20th Anniversary line of which an Evangelion Blu-ray was part of had produced a Gunbuster/Diebuster OVA collection. Upon learning its existence I didn’t hesitate to buy it.

Oftentimes with sequels to classics, there is a lot of skepticism among fans. They can be divided over which is better, and yet, both shows are not only received well on their own but as a pair. They are often seen as equals that complement each other. It’s a rare occurrence indeed. The question becomes: How did two shows from radically different creators manage such a success? Furthermore, is one truly better than the other?

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Ignore the Hate, Ghost in the Shell SAC_2045 is Good

The new Ghost in the Shell is good

This isn’t up for debate. Not because I’m opposed to dissenting opinions but because the festering shitholes known as the comment sections and forum posts about this new series have made such a claim a necessity.

About three years ago, Ghost in the Shell: SAC_2045 was announced. After 14 years, Stand Alone Complex was getting a direct sequel, something that was welcome after the middle-of-the-road Arise series from 2013. Even better, it would be directed AND WRITTEN by Kenji Kamiyama, the same guy who directed and wrote the original SAC. As a bonus, he would be co-directing alongside Appleseed director Shinji Aramaki.

Production I.G. would be working on it (no surprise there) along with Sola Digital Arts. In a big surprise, the character designs would be handled by Ilya Kuvshinov, someone who is mostly known to me for making beautiful art that people always set as their Soundcloud thumbnails for some reason.

Just last year we got a sense of what this very production team, sans Kuvshinov, was capable of. They released the Netflix original Ultraman, the animated sequel to the legendary Tokusatsu show of the same name. It was a cool show that got praise at the time, for good reason. So you’d think that knowing that these same people were working on the new Ghost in the Shell that people would look at the two and think “ok, this is the kind of animation I can expect.”

Instead, a lot of stupid fucking people acted like they didn’t see it coming when the new Ghost in the Shell was entirely CGI. Now that it’s released, I’d like to believe that people realized they were wrong, but nope. So I’m coming out of my hiatus swinging to get you motherfuckers cultured.

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