Lazarus Is Dumb (Fun)

Warning: The following contains spoilers for Lazarus, now streaming on HBO Max.

A little over two months ago, I set my expectations low for Lazarus, the newest original anime project from Shinichiro Watanabe of Cowboy Bebop and Samurai Champloo fame. I poked holes in its premise, criticized its mish-mashed tone and its overly wordy script, and expressed my disappointment in the early English dub. Yet, through it all, I was just as quick to praise its aesthetic strengths and held out hope that, by the end, I’d look back on a series that, while perhaps not excellent, wouldn’t leave me regretting the time spent with it.

Thank god I lowered my expectations, because the things this show has done well since the start have made each Sunday morning spent with it all the more entertaining. Its artwork was consistent and, on occasion, truly wowed me with exceptional action and choreography. The English dub improved as the main cast settled into their roles, and the show’s heights leveraged their simple but energetic chemistry to create a pace that was fun and engaging. Best of all, the music was really good.

However, the closer the series inched towards its finale, the more it felt like I had to fish for these positives; to remind myself of how impressive this series can be when it has its shit together. Then, I started to wonder if it ever truly had its shit together to begin with and furthermore, whether it ever had the chance to from the start, much less the time. I kept my expectations low for Lazarus, now let’s see how much that helped, how much that was needed to begin with, and what a measuring of expectations couldn’t save at all.

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I’m Bracing Myself for Disappointment with Adult Swim’s Lazarus (And So Can You!)

Warning: The following contains minor spoilers for Lazarus, Episodes 1-3, now streaming on MAX.

I love Shinichiro Watanabe’s Cowboy Bebop, but like… in the way that I feel like most people love it. By that I mean I’ve watched it at least once, hold great respect for the artistry apparent in its creation, and I rewatch the three or four episodes I liked the most every once in a blue moon. I actually rewatch the movie more than I do the TV series. Bebop is awesome, but it probably wouldn’t make my top ten (unlike the movie, as I’ve written before).

I compare it loosely to my feelings on Vince Gilligan’s Breaking Bad because, despite it not being among my favorite TV shows, I recognize its patience and strong storytelling and thus have no issues sharing in the fandom’s appraisal of it. It’s possible to not love something while still recognizing its strengths and how it resonated with people. Good art doesn’t need to be for everyone, but I think it’s good (and even necessary) to appreciate widely acclaimed art even when we might not vibe with it.

On that note, it amuses me when I think about Watanabe’s popularity among even the most casual of anime fans, young and old. Without even leaning into it himself, this man has achieved a kind of brand recognition that can sell entire shows just by slapping his name on the tin. Granted, that’s not all that different from how most works from notable directors are marketed, but in Watanabe’s case, it strikes me as particularly impressive because I can easily imagine a universe in which his works are widely considered “mid”.

Bear with me, I’m going somewhere with this

Finally Watching Space Dandy in 2020

What the fuck am I doing?

The entirety of Space Dandy came and went in 2014, getting all kinds of buzz for all the right reasons. It was even fairly historical given that it premiered on Adult Swim in America before it even aired in Japan, with the English dub and everything. This was the beginning of the era of simulcasting and simuldubbing This show was a big deal.

Maybe about a year or two later I got the blu-ray of the complete series. And like any rational person who got a Blu-ray of a show, I watched a few episodes and then didn’t finish it until 2020… Seriously what the fu-

With Shinichiro Watanabe as Chief Director and Shingo Natsume as director, Space Dandy was a high-point for Studio Bones that despite the praise seems strangely absent from conversations about classics in the medium in recent years. It has the kind of recognition that assures that it will be referred to fondly, yet I feel like after watching, the expectation greatly differs from the actual product.

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