Video game adaptations are almost always bad. The best of them excel only on the condition that you overlook large caveats, be they performances, the script, or how faithful the project is to the original. Video games are hard to adapt. You’re either trying to appeal to fans and alienating movie-goers or vice-versa. Both can fail depending on what is being adapted and how.
In the mid-2000s’, Warren Ellis wanted to make a direct-to-video animated film based on Castlevania. While the script was approved by Konami, the work ended up stuck in production hell for years. Adi Shankar, a producer who went viral with his “Bootleg Universe” series of fan-films, eventually was approached about producing an animated series based on Ellis’ script. While he turned down the same idea for a live-action film, believing live-action wouldn’t fit, he was more than happy to work on this one.
So eventually, Netflix adapted Ellis’ script into an animated series produced by Powerhouse Animation, an American studio. The first season – all four episodes of it – came out in July of 2017 and took the internet by storm. Everyone, myself included, was instantly clamoring for more. With the release of the second season in the fall of 2018, the show revealed even more of its potential with a longer season, more character drama, and even better animation.
With the recently released and certainly shocking third season fresh in our minds, it might be good to look back on the series as a whole thus far. It’s certainly the best video game adaptation, but is that saying a whole lot? Is Castlevania more than just the sum of its gorgeous animation?
More and more lately I find shows and films that I call “pseudo-nostalgic.” They are stories that fill me with a sense of yearning for the days of older trends in storytelling, even if the subject matter is not something which was known to me when I was younger. Are these films and shows which I attribute this label just banking on nostalgia? I don’t think that’s a fair assessment. I believe revisiting an old formula in a new time can feel just as refreshing and an older story adapted for the now can be made to fit in rather nicely. Today, I’m reviewing an adaptation a long time in the making… 52 years to be exact. This is Studio MAPPA’s Dororo.
At the beginning of 2019, I wrote: Rising of the Shield Hero is 2019’s First Must-watch. It was a pleasant surprise to start the year, given how apprehensive I typically am about the Isekai genre. I was quite adamant about my excitement for this show after the first several episodes and despite the controversy, I believed it would be a total hit. I wasn’t wrong. It became one of the most-watched anime of the year and after its 25-episode run, a second and third season was confirmed.
Nearing the end of the year, as people begin reflecting on the best of the year, it bears asking if Shield Hero was worth the praise. Did it live up to its strong start?
I almost never watch Isekai anime, the genre centered around characters transported to other worlds. In recent years, the medium has been so oversaturated with shows like this and my few forays into the genre tended to be more negative than positive.
Today’s show is one that I never had any intention of watching out of a lack of interest. Truth be told I didn’t even know it was an Isekai, and upon learning that I was even less interested. And yet… The Rising of the Shield Hero has become one of the most surprising shows I have fallen in love with.