It says a lot when I can fall in love with a director after just one of their works. Rie Matsumoto stole mine and many others’ hearts after season one of Blood Blockade Battlefront. While at times her chaotic direction could produce scenes difficult to parse, I defend that she has a way of conducting a narrative unforgettably.
I’d always heard that there was one other show that she directed but I never got around to watching it. One day while walking through a movie store, I found a copy of a series that immediately caught my eye. Something about the art and its dynamic composition spoke to me and I thought it looked familiar. Sure enough, when I looked it up on my phone, there she was.
Kyousougiga, a Toho Animation series directed by Rie Matsumoto. Just recently I took the time to dive into it and get a sense of what an original work of hers looks like. Additionally, today I want to look at Matsumoto’s career past and present to get a better sense of her style and where she comes from.
I have tried to watch Soul Eater on four different occasions and the farthest I’ve gotten is episode four. When I tell my friends this, they are surprised (for good reason). I have long been a huge fan of the works of Studio Bones, with two of my three favorite shows of all time having been made by them. I’m also a huge fan of sakuga and consider it to be one of the coolest things about watching anime. Most importantly, Takuya Igarashi is one of my favorite directors of all time.
That I was unable to get into a show applicable to all three above qualities is entirely explainable but still a head-scratcher. Especially if you’ve read any of my posts on Studio Bones in the past, it seems like a show I would love. The short of it was that the writing and characters did nothing to draw me into the show and I was somewhat bored.
But when I saw the trailers for David Production’s adaptation of Fire Force – another work from Soul Eater author Atsushi Okubo – I got excited. The artwork and music conveyed a darker tone and got me thinking that a different kind of story by the same creator might be more to my liking. Hell, it already looked like a show by Bones anyway and David Productions has been growing steadily thanks to stuff like Jojo’s Bizarre Adventure. Fire Force quickly became my most anticipated show of the summer.
Now, as Fire Force‘s first season nears the midway point, I’m left a little underwhelmed. How did such a promising show fail to meet my expectations? More importantly, is it good enough to continue watching?
Worldbuilding is something I get unusually excited about when it is done a certain way. I’ve often ranted about shows like Kekkai Sensen, which depict the supernatural chaos, yet systems of government designed to efficiently counter the chaos. There is a multitude of minor elements of world-building that excite me but it is exceedingly difficult to put into words why. The closest I get is saying that I love the idea of order applied to an unnatural society
Kinoko Nasu, the creator of Fate/ Stay Night, Garden of Sinners, and Tsukihime, has written works tailor-made to cater to me. He has created a modern fantasy universe the complexity of which rivals the works of Rowling and Tolkien. In fairness, the Nasuverse is bloated, with so many alternate universes and different creative minds, but there is still beauty in the chaos.
This past summer, studio Troyca’s Lord El-Melloi II’s Case Files gave me this episode-to-episode joy built entirely on showing off how cool the world is. What I thought would be another misfire in an already packed franchise turned out to be one of my favorite shows this year.
I have long tried not to commit myself to watch a ton of new shows each season. It’s not out of concern that media consumption will become “work” because… I mean I’m a critic aren’t I? That it would become a “hassle” is more accurate, perhaps. I don’t like the idea of becoming a cynic who starts to become jaded, even if inevitably I probably will have seen enough stories that I start to somewhat tire out.
I put myself in a funny position then, because I want to stave off that creeping cynicism, but then look back on shows from before and think I missed out. But then I remember exactly why I love approaching critique in a more retroactive manner. Not only are there still plenty of classic shows that I haven’t seen, but there are even more that interest me but don’t get talked about a lot.
Even popular works don’t always have the kinds of content I look for, which appropriately enough is the content I strive to make. Every month, one of the highest viewed posts on this blog is my review of all three Kizumonogatari films together, a pretty popular trilogy. On the other hand, my series on Bones’ forgotten Towa no Quon films got more views than I initially expected. If I had to guess why it’s because people like me were looking for discussion about it and found there was practically none.
That’s why I love finding shows – even somewhat recent shows – that I completely missed, yet fall in love with when I finally see them. It’s an opportunity to shine a spotlight on a work that doesn’t get a ton of discussion in the constantly forward-facing anime community. Today’s show just so happens to be one of the hidden gems of 2017, Studio 3Hz’s steampunk spy thriller, Princess Principal.
When you take an established property with a certain level of fame in the cultural gestalt and try to do it again, you are asking for criticism. Remakes have these nasty labels attached to them because in principal a worthwhile piece of art should be able to stand on its own. Why remake something when the old work still exists?
Apart from being a cash-grab, maybe to update art that is arguably out of date and hasn’t aged well. Better yet, perhaps the remake signifies an intention to take a work in another direction to use the original’s framing device in a new innovative way. Either way, it’s easy to divide people over a new vision. Too close to the original and it seems pointless, but too different and it could be seen as a betrayal.
But what happens when the same mind behind the original comes back to remake his work, albeit with new help? Hideaki Anno’s classic Neon Genesis Evangelion certainly gained fame over the years despite how infamous it was at the time. The psychological drama fueled by Anno’s anguish made it legendary and yet Anno felt there was more to be done.
Anno split off from Gainax and together with his underling, Kazuya Tsurumaki, he decided to “rebuild” Evangelion. These films have been praised and lambasted in equal measure over the years. Most often people find an issue with the lack of thoughtful psychological pathos that made NGE‘s characters so real despite the premise. You can find plenty who will praise the visuals of the rebuilds, but many who will argue it doesn’t make up for what is lost.
But is there nothing here of value? Are these films not without some quality that is superior to the originals? I like to think that isn’t the case and after finally watching them recently, I think there are plenty of reasons to fall in love with these films. With the fourth and presumably final film coming in 2020, now is the perfect time to ask, what did the rebuilds get right?
For a series that I wouldn’t hesitate to recommend to my friends, the first season of Bungo has a few more problems upon second glance. This happens a lot with good shows I feel. There is a first season that catches your attention with some elusive quality you can’t quite put your finger on. Next up, the sequels build on the formula, turning the show into something even grander than you first envisioned.
The real tricky part is getting people into it without over-hyping it purely on the grounds of how good it gets later on. I’m sure if I kept watching Breaking Bad season four I would love it, but I don’t wanna watch Skylar try to buy a God damn car wash for half a season. Where was I? Oh yeah, allow me to start by giving you an honest look at this show’s humble beginnings.
On Thursday, July 18, an arsonist set fire to Kyoto Animation, leading to a very difficult day for everyone in the anime community and beyond. The following morning, the final death tolls came in and it became clearer the gravity of what was lost. 33 confirmed dead and 36 more injured.
At the same time, the tragedy gained worldwide attention and over one million dollars was donated to a fund set up by Sentai Filmworks, while others suggested a myriad of other ways to help the studio. There is a lot that has already been said about how terrible this event was, and others far more loquacious than I have shared their words of mourning.
Regardless, I endeavored to try and figure out exactly what the studio meant to me and the effect it has had on my life. I considered how it effected me when I began watching anime, how it persisted as I became a critic, and most personally, how it helped me find myself.
In my review of season one, I praised how ONE manages to make overpowered characters likable and their stories tense through sheer emotion. This story about self-betterment and the discussion permeating the spectacle made battles ones of ideology in addition to super-powered flair. With a sequel, how does one continue this discussion without becoming repetitive?
Sequels can often succumb to a temptation to be like their predecessors, but bigger and better. Doing something different, even radically so, can be remembered better, but it is far more risky. That being said, you don’t have to be radical in order to make the sequel interesting in new ways. Sometimes it simply requires a change in focus.
In American superhero culture there is an often annoying discussion about power-level in regards to fictional characters. The logic of any shonen action series or superhero story steeped in thematic morals is that the hero with the strongest will and heart wins specifically because of those components.
Yet still people will get all up in arms, partly because suspension of disbelief is often integral to the balance needed to keep audiences entertained. The other reason is that characters who are overpowered are often criticised because their power seems unearned, their victories seem illogical, or that there is no tension. It is the same reason why Superman is such a divisive character.
Funnily enough, the works of manga artist ONE seem to avoid these issues in discussion surrounding the works. It could be because the very nature of characters being overpowered are the point of the story like in One Punch Man, but there is more to it than that. After finally watching Mob Psycho 100, it is apparent that ONE’s talent comes from his ability to tackle complex themes and to produce tension and stakes through character drama rather than simply through the power levels of the characters.
Now that I have finally watched it, One thing is for sure, and it is that I am even more angry that Mob Psycho 100 did not win best animation back in 2016.
I’ve discussed previously my disdain for the praise aimed at Trigger in its early days. The whole “savior of anime” meme got old quick with the industry growing larger than ever, and certainly not solely because of Trigger’s work. Funnily enough, as time has gone on, there are now a lot of people who seem to think Trigger is “stagnating,” but that’s kinda bullshit.
With their catalog having built up over the years, Trigger has only been getting more praiseworthy as time has gone on. Kiznaiver was one of the best looking shows of 2016, Gridman was one of my top five from last year, and I don’t think I stopped smiling the entire time I watched Space Patrol Luluco.
Now, director Hiroyuki Imaishi and screenwriter Kazuto Nakashima have reunited for a new project, this time a feature-length film. As I am in Japan currently, I took this rare opportunity to see the film in theaters. Because I am not fluent and didn’t pick up on everything, this is not a formal review, but I couldn’t resist taking the time to give my thoughts.